Difference between revisions of "BerryRO"

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== PK policy ==
 
== PK policy ==
  
PvP is allowed globally.  Players killed suffer no penalty of any kind.  Players who kill suffer a minor penalty designed to prevent killing sprees- just enough for shenanigans, not enough for bloodlust.
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PvP is allowed globally.  Players killed suffer no penalty of any kind.  Players who kill outside of duels suffer a minor penalty designed to prevent killing sprees- just enough for shenanigans, not enough for bloodlust.
 
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== Overall Progress ==
 
== Overall Progress ==

Revision as of 23:58, 6 May 2015


berryRO is a private Ragnarok Online [1] server under construction for Berrytube users.  This page currently serves as a placeholder for the registration form will be updated with as the project nears completion with more information.



Technical

berryRO will use the Hercules server emulator on a VPS that will probably be straining to handle its girth.

VPS Specs:

  • 2 Xeon vCPU
  • 1G ECC ram
  • 15GB SSD
  • 100megabit connection with very crappy throughput (hopefully to improve)


The unpacked client used is 2014-06-16aRagexe.  Basic DIFFs will be applied, and then slowly added in over time.  Emphasis is on getting it to work before adding anything fancy.

Registration

A registration page is pending.


Don't treat your password as safe- I'll try and store it as an md5 hash, but the client is pretty awful about security, and the emulator doesn't treat db security much better even with password encryption patched into the client.  I have no idea how freeservers can pretend to make any part of this setup safe.

Custom Statistics

The general (and experimental) philosophy behind EXP gain on berryRO is mid to high gain, with significant additional bonuses for leveling in a party.  The numbers will be flexible for testing purposes.  Ragnarok uses an EXP offset in order to increase EXP gain when your kills are split among a party- this multiplier has been increased to critical levels, so leveling with a party is highly preferable to solo leveling.

  None of these multiplier rates are uniform or global, and they're subject to change.  If you're leveling alone, you can currently expect a default EXP gain of about 600x the rate of that on official servers.  Compared to high cap private servers that frequently boast of EXP rates of 1,000x or 2,000x the official rate, this is relatively low- but likely still high enough to progress way faster than normal.

  The goal here is to have fun shenanigans.  I will massage numbers as I see what works and what doesn't, but crazy precision gamefeel isn't the priority as much as drunken fun.

Rough information:

EXP rate: 600x
Job rate: 600x
Drops: 50x
EXP cap per kill: 80% of bar, cannot exceed next earned level.
Stat cap: 255
Level cap: 99 (default)
Job level cap: 145

PK policy

PvP is allowed globally.  Players killed suffer no penalty of any kind.  Players who kill outside of duels suffer a minor penalty designed to prevent killing sprees- just enough for shenanigans, not enough for bloodlust.

Overall Progress

Task Done?
Server/User setup NO
Git pull Hercules
NO
Compile Hercules
NO
Setup SQL
NO
Add SQL user NO
SQL database NO
Import Hercules Tables
NO
Configure Hercules
NO
DIFF Ragnarok Client ¯\_(ツ)_/¯
Config/Recompile Hercules
NO
Registration Mechanism NO
MD5 passwords in SQL
NO
Playtest/Stat Adjustment NO
Ongoing Maintenance NO