Difference between revisions of "BerryRO"
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− | + | === '''Client is available for download [https://mega.co.nz/#F!KNsnCCTS!DYOW2D15mcysXztC7t1fww here.]''' === | |
== Registration == | == Registration == |
Revision as of 09:49, 9 May 2015
berryRO is a private Ragnarok Online [1] server under construction for Berrytube users. This page currently serves as a placeholder for the registration form will be updated with as the project nears completion with more information.
Contents
Server Status
Strategic Red Light Green Light gameplay is enabled. Latency is awful and I don't know why yet. Contact gildedlink for a login. Fixes are sporadic and planned. Restarts will be common.
Technical
berryRO will use the Hercules server emulator on a VPS that will probably be straining to handle its girth.
VPS Specs:
- 2 Xeon vCPU
- 1G ECC ram
- 15GB SSD
- 100megabit connection with very crappy throughput (hopefully to improve)
Client is available for download here.
Registration
A registration page is pending. For now PM me and I'll add you to the login table manually once you provide some information.
Don't use your password for anything else- the server only stores an md5 hash of it, but that hash is sent in the clear and unsalted (it's watching its cholesterol) and the information to access that database is more or less plaintext in the server's configuration, even if there's a login required.
Custom Statistics
The general (and experimental) philosophy behind EXP gain on berryRO is mid to high gain, with significant additional bonuses for leveling in a party. The numbers will be flexible for testing purposes. Ragnarok uses an EXP offset in order to increase EXP gain when your kills are split among a party- this multiplier has been increased to critical levels, so leveling with a party is highly preferable to solo leveling.
None of these multiplier rates are uniform or global, and they're subject to change. If you're leveling alone, you can currently expect a default EXP gain of about 600x the rate of that on official servers. Compared to high cap private servers that frequently boast of EXP rates of 1,000x or 2,000x the official rate, this is relatively low- but likely still high enough to progress way faster than normal.
The goal here is to have fun shenanigans. I will massage numbers as I see what works and what doesn't, but crazy precision gamefeel isn't the priority as much as drunken fun.
Rough information:
EXP rate: 600x
Job rate: 600x
Drops: 50x
EXP cap per kill: 80% of bar, cannot exceed next earned level.
Stat cap: 255
Level cap: 99 (default)
Job level cap: 145
PK policy
PvP is allowed globally. Players killed suffer no penalty of any kind. Players who kill outside of duels suffer a minor penalty designed to prevent killing sprees- just enough for shenanigans, not enough for bloodlust.
Overall Progress
Task | Progress |
---|---|
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Server/User setup | |
Git clone Hercules |
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Compile Hercules |
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Setup SQL |
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Add SQL users | |
SQL create database | |
Import Hercules Tables |
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Configure .conf files |
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DIFF Ragnarok Client | |
Config/Recompile Hercules |
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Registration Mechanism | |
MD5 passwords in SQL |
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Playtest/Stat Adjustment | |
Ongoing Maintenance | |
FluxCP |
|